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- on prodroll
- if rollOver(4) then
- set the visible of sprite 4 to 1
- else
- set the visible of sprite 4 to 0
- end if
- if rollOver(5) then
- set the visible of sprite 5 to 1
- else
- set the visible of sprite 5 to 0
- end if
- if rollOver(6) then
- set the visible of sprite 6 to 1
- else
- set the visible of sprite 6 to 0
- end if
- if rollOver(7) then
- set the visible of sprite 7 to 1
- else
- set the visible of sprite 7 to 0
- end if
- if rollOver(8) then
- set the visible of sprite 8 to 1
- else
- set the visible of sprite 8 to 0
- end if
- if rollOver(9) then
- set the visible of sprite 9 to 1
- else
- set the visible of sprite 9 to 0
- end if
- if rollOver(10) then
- set the visible of sprite 10 to 1
- else
- set the visible of sprite 10 to 0
- end if
- if rollOver(11) then
- set the visible of sprite 11 to 1
- else
- set the visible of sprite 11 to 0
- end if
- if rollOver(12) then
- set the visible of sprite 12 to 1
- else
- set the visible of sprite 12 to 0
- end if
- if rollOver(13) then
- set the visible of sprite 13 to 1
- else
- set the visible of sprite 13 to 0
- end if
- if rollOver(14) then
- set the visible of sprite 14 to 1
- else
- set the visible of sprite 14 to 0
- end if
- if rollOver(15) then
- set the visible of sprite 15 to 1
- else
- set the visible of sprite 15 to 0
- end if
- if rollOver(16) then
- set the visible of sprite 16 to 1
- else
- set the visible of sprite 16 to 0
- end if
- if rollOver(17) then
- set the visible of sprite 17 to 1
- else
- set the visible of sprite 17 to 0
- end if
- if rollOver(18) then
- set the visible of sprite 18 to 1
- else
- set the visible of sprite 18 to 0
- end if
- if rollOver(19) then
- set the visible of sprite 19 to 1
- else
- set the visible of sprite 19 to 0
- end if
- if rollOver(20) then
- set the visible of sprite 20 to 1
- else
- set the visible of sprite 20 to 0
- end if
- if rollOver(21) then
- set the visible of sprite 21 to 1
- else
- set the visible of sprite 21 to 0
- end if
- if rollOver(24) then
- set the visible of sprite 23 to 0
- else
- set the visible of sprite 23 to 1
- end if
- end
-